Bachelors thesis project: Learning to play with flow

Genre: Top down, Action, Puzzle

Roll: Graphical design, Programming, Game design and Usability

Developed: Spring 2009. This Game was developed as a part of my thesis project in Interaction design at Malmö högskola. The project focuses on how tutorials work in relation to the concept of flow. Two versions where used in testing. one with a in-depth tutorial and one showing the player the controls as they start playing.


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