Game Design

Bachelors thesis project: Learning to play with flow

Genre: Top down, Action, Puzzle Roll: Graphical design, Programming, Game design and Usability Developed: Spring 2009. This Game was developed as a part of my thesis project in Interaction design at Malmö högskola. The project focuses on how tutorials work

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Bachelors thesis project: Learning to play with flow

Genre: Top down, Action, Puzzle Roll: Graphical design, Programming, Game design and Usability Developed: Spring 2009. This Game was developed as a part of my thesis project in Interaction design at Malmö högskola. The project focuses on how tutorials work

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Papercut

  Genre: Top down shooter, Action Roll: Graphical design, Game design and Usability Developed: Spring 2008 at Malmö högskola. Although not the first game i worked on it was the first in a school setting. The constraint of the course

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Papercut

  Genre: Top down shooter, Action Roll: Graphical design, Game design and Usability Developed: Spring 2008 at Malmö högskola. Although not the first game i worked on it was the first in a school setting. The constraint of the course

/ No comments